Hello everyone. It's taking me more time than I thought to implement the player's RPG skills and attributes system. You have to plan everything well so as not to end up in a sea of ​​disconnected and meaningless variables. This is where the power of dictionaries and arrays becomes your lifeline. On the other hand, keep in mind that this is a one-man project and I am not dedicated to this full time. Don't worry, little by little we are moving forward. More news soon. Thanks for being there.

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