These last few weeks we have been working on new game mechanics. Adding the possibility of landing directly on asteroids or enemy stations.
![](https://manakeep.us-east-1.linodeobjects.com/devlog/images/2024/9/3/vttGn9r6jWyMF6GR/Captura_estacion.PNG)
We have been improving the information that the pilot receives.
Thus we have incorporated a radar that marks the position of the asteroids, making navigation within the rock field easier.
![](https://manakeep.us-east-1.linodeobjects.com/devlog/images/2024/7/17/o3dcdSVKaV8yXz7q/radar circular.png)
These last few days, I have been debugging the collision code. Now, when hitting an asteroid, our ship will bounce around and lose some speed.
![](https://manakeep.us-east-1.linodeobjects.com/devlog/images/2024/5/2/n1x4yUjFkmy1gmMr/BOUNCING GIF.gif)