These last few weeks we have been working on new game mechanics. Adding the possibility of landing directly on asteroids or enemy stations.

ReactReply

We have been improving the information that the pilot receives. Thus we have incorporated a radar that marks the position of the asteroids, making navigation within the rock field easier.

ReactReply

These last few days, I have been debugging the collision code. Now, when hitting an asteroid, our ship will bounce around and lose some speed.

ReactReply