We have been working entirely on the design and animation of interfaces for a few weeks.
We have created the weapon store, the weapon control interfaces, and the experience point allocation interface.
![](https://manakeep.us-east-1.linodeobjects.com/devlog/images/2024/1/22/fMAhFw4K1wuJDSqG/XP INTERFACE.png)
Before continuing, I have decided to redesign the HUD.
My goal is to simplify and bring together all the bars and counters in a more compact unit that centralizes all the information in a specific area.
![](https://manakeep.us-east-1.linodeobjects.com/devlog/images/2023/10/20/Thj1umrEPiDhTD6d/CARGO BAY Y SELECTOR ARMAS.pyxel - Pyxel Edit 0.4.95 20_10_2023 8_18_06.png)