The Rocksteroids team is back! After a brief hiatus due to personal reasons, we're excited to resume development. This week, we've immersed ourselves in creating the ship customization system. We want to offer players a unique experience, allowing them to assemble their ships with a wide selection of components: from hulls and wings, to engines and auxiliary systems. We've also dedicated time to perfecting the visual effects of space navigation, seeking total immersion in the Rocksteroids universe. Get ready for more updates!

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Our initial 32x32 pixel tiles were too small for our autotiling algorithm to generate the desired results. To overcome this limitation, we had to completely redesign all tilesets, doubling their size, and rework our procedural station generator. This significant undertaking took approximately 20 days to complete

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I am changing the design of the interface buttons. The old one was too coarse, fat and chunky, the current design is more stylized, minimalist and visually more attractive. What is your opinion? Left, old design. Right, new design.

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